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Miniature Events

Slot 1 (Friday, 3:00-7:00)

Event Code: MINI1-01
Title: Introduction to Hero Clix
Players: 2-8
System: Hero Clix
GM: Kenneth Livingston
Description:

Ever wonder what it would be like if Frodo went up against Superman? Neither have we, but you can still test it out in Hero Clix!

This will be an introductory game for any one who has never played a single game, or only a few.


Event Code: MINI1-02
Title: MechWarrior Sealed Event
Players: 4-8
System: MechWarrior: Dark Age (Age of Destruction)
GM: Vernon Goss
Description:

MechWarrior Sealed Tournament

Will be played with Age of Destruction rule set and Standard Tournament Rules

Cost: $15 - to cover the cost of two sealed booster packs

Prize support for all players

Winner will recieve 1 brand new booster pack.


Slot 3 (Saturday, 10:00-2:00)

Event Code: MINI3-01
Title: Star Wars Mini's 100 point DCI
Players: 20
System: Star Wars Miniatures (with V sets)
GM: Eric Larson
Description:

Bring your 100 point DCI (with V set squad). Competitive map list. Post questions at swmgamers.com


Event Code: MINI3-02
Title: Death Star Trench Run
Players: 6
System: Rules will be taught (half page long)
GM: Jason Kiernan
Description:

Do you have what it takes to remove the Death Star as a threat? Can you pilot endless waves of Tie Fighters against the Rebel scum? Post questions at swmgamers.com


Slot 4 (Saturday, 2:30-6:30)

Event Code: MINI4-01
Title: Star Wars Tile Wars
Players: 6
System: Star Wars Miniatures (Tile Wars format)
GM: Tim Ballard
Description:

Standard Tile Wars rules. Questions and rules at SWMgamers.com


Slot 5 (Saturday, 7:00-11:00)

Event Code: MINI5-01
Title: Epic Duo
Players: 6
System: Star Wars Miniatures (Epic Duo format)
GM: Lou Vasilion
Description:

Bring out those Epics in this constructed event. Questions at SWMgamers.com


Slot 6 (Sunday, 10:00-2:00)

Event Code: MINI6-01
Title: Memoir 44
Players: 8
System: Memoir 44
GM: Tim Earl
Description:

A multiplayer Overlord scenario of the card driven WWII game Memoir 44. A fast paced and light wargame. Each team consists of a field general for each flank and a Commander in Chief in overall command. No prior experience necessary to play. Exact scenario to be determined.


Event Code: MINI6-02
Title: The Coming Storm
Players: 6
System: Firestorm: Armada
GM: Mike Williams & Mark Marciniak
Description:

Join the Interstellar Navy and see the galaxy from the window of a warship while other warships are shooting at it. Firestorm: Armada is a tabletop miniatures game of clashes between fleets of mighty spaceships thousands of years in the future. Choose to play as one of two civilizations of humans, an aquatic race that might look familiar, communist reptiles, the giant corporations, space spiders, or just have fun rolling dice and pushing models around on the table!

All supplies will be provided, but existing miniatures from Battlefleet Gothic or similar games can also be used if they are around one to six inches long. This is an introduction to the game and system, so characters, stories, and explanations of why we are fighting over this particular area of space are entirely optional.


Event Code: MINI6-03
Title: War at Sea 200 points
Players: 20
System: Axis & Allies Naval Miniatures: War at Sea
GM: Eric Larson
Description:

Bring your favorite 200 point War at Sea fleet. Only one hull 6 BB. Advanced ASW rules from CZ 2010 starter.


Slot 7 (Sunday, 2:30-6:30)

Event Code: MINI7-01
Title: The Coming Storm
System: Firestorm: Armada
GM: Mike Williams & Mark Marciniak
Description:

See Slot 6 for a description of this event.


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