Board Game Events
All Slots
Event Code: BOARD-ALL-01
Title: Battle Bunker Games Demo
Players: 2-4
System: Wayword by Tom Jolly
GM: Battle Bunker Games
Description:
Build words and score points by moving a pawn along a path made up of letters. The path is built up as you play, and the longer the word you build, the more points you get.
Stop by our Demo table next to our vendor booth to demo our new and upcoming games and check out our selection of gaming accessories.
Slot 2 (Friday, 7:30-11:30)
Event Code: BOARD2-01
Title: Tinners' Trail
Players: 3-4
System: Tinners' Trail
GM: TJ Stuver
Description:
Tinners' Trail is set in nineteenth century Cornwall. You are mining for copper and tin, attempting to sell when the prices are high. To reduce the cost of mining you can place developments, such as ports, adits, and trains. Once you have made your money you invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest the better the return.
Event Code: BOARD2-02
Title: Hunt for the Queen
Players: 3-4
System: Aliens (Leading Edge Games)
GM: John Laing
Description:
Command a squad of Colonial Marines. Find the monstrous alien queen, kill her, and get out alive. Simple tactical combat.
Event Code: BOARD2-03
Title: Battlestar Galactica
Players: 6
System: Battlestar Galactica
GM: Chris Pratt
Description:
A board game of politics, betrayal, and survival based on the hit sci-fi show.
Slot 3 (Saturday, 10:00-2:00)
Event Code: BOARD3-01
Title: Axis & Allies Anniversary Edition
Players: 6
System: Axis & Allies
GM: Paul Kondon
Description:
The ultimate edition of the classic WWII game. Includes Italy as a sixth player. Each nation has its own objectives to give it a boost, but each side wins or loses together. Experience preferred with Axis & Allies board games.
Event Code: BOARD3-02
Title: Space Hulk
Players: 6
System: Space Hulk
GM: Joseph Lee Betz
Description:
Man Versus Alien In Desperate Battle
From the depths of space, an incredibly ancient vessel drifts slowly towards the Imperium of Mankind. On board this Space Hulk are untold thousands of ferocious alien creatures known as Genestealers. The mighty Space Marines are the only thing that stands between humanity and this hideous threat. These brave warriors must enter the tomb-like Space Hulk and defeat the alien menace that lies within. The fate of man lies in your hands, are you Savior or Destroyer?
Event Code: BOARD3-03
Title: Twilight Imperium
Players: 4-6
System: Twilight Imperium
GM: Michael Johnson
Description:
Twilight Imperium is a, epic multi-player "take over the galaxy" game. Each alien race has unique techs and advantages, use your resources and armies to protect your homeworld and take over the galaxy! With a hex map, no two games are ever alike.
A full game can take up to 4-6 hours. This may be a long game, but it is not terribly complicated.
Slot 4 (Saturday, 2:30-6:30)
Event Code: BOARD4-01
Title: Battlestar Galactica: The Board Game
Players: 5-7
System: Battlestar Galactica: The Board Game
GM: John Weldy
Description:
After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival but how can they, when any of them may, in fact, be a Cylon agent?
Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed new Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.
Event Code: BOARD4-02
Title: Farmers Of the Moor
Players: 5
System: Agricola
GM: Jason Spears
Description:
This expansion replaces the minor improvements and the occupations of the base game with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal, and your family members now cost fuel in addition to food. You can get this fuel by chopping down the forests on your farmyard, or by harvesting peat.
Event Code: BOARD4-03
Title: Puerto Rico
Players: 3-5
System: Puerto Rico + Expansion
GM: Dan Moellering
Description:
The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit.
The game system lets players choose the order of the phases in each turn by allowing each player to choose a role from those remaining when it is their turn. No role can be selected twice in the same round. The player who selects the best roles to advance their position during the game will win.
Event Code: BOARD4-04
Title: Imperial
Players: 6
System: Imperial board game
GM: Jeff Boes
Description:
I'm hoping to run a full 6-player game.
Event Code: BOARD4-05
Title: Axis & Allies Anniversary Edition
System: Axis & Allies
GM: Paul Kondon
Description:
See Slot 3 for a description of this event.
Event Code: BOARD4-06
Title: Formula D racing game
Players: 2-10
System: Formula D (Asmodée Éditions)
GM: Mike Cook
Description:
FORMULA D is a car race. The aim is to win a race and be the first to cross the finishing line.
Get ready to push your engine to its limit, to hug the curves in the tight corners, but also to keep up with your opponents to take advantage of the air flow and pass them to win... Taking risks and planning ahead are two qualities you'll need as a driver if you want to stand on the highest step of the podium!
Come join in on the fun with this awesome push your luck racing game.
Event Code: BOARD4-07
Title: Small World
Players: 5
System: Small World
GM: Dave Spieth
Description:
Small World is a game of global domination in a fantasy setting, by Days of Wonder.
In the game you will be changing Fantasy races and power combinations as your current race gets drawn out too thin, and goes into decline and eventual extinction. Win tokens for occupied territories. Win the game by collecting the most tokens at the end of the nth turn.
Event Code: BOARD4-08
Title: Twilight Imperium
System: Twilight Imperium
GM: Michael Johnson
Description:
See Slot 3 for a description of this event.
Event Code: BOARD4-09
Title: Clockwerks
Players: 2
System: Clockwerks
GM: Dave Spieth
Description:
Dickory, Dock...several mice ran along the clock.
2 players control groups of mice competing on a landscape of clocks and walkways.
There are several spots on the board that are the centers for spinning clock hands. When two clock hands touch, you may move your pawn across the bridge. The goal is to move your mice from any of four mouse holes to each type of cheese and then bring it back, exiting through a mouse hole.
Move your mice and the clock hands by playing cards.
Player interaction occurs when you move a mouse onto an already-occupied clock hand. You can then attempt to shake off the opponent's mouse by playing extra cards, causing it to fall.
This is a Board/Card game using elements of luck and strategy.
Slot 5 (Saturday, 7:00-11:00)
Event Code: BOARD5-01
Title: Battlestar Galactica: The Board Game
Players: 3-7
System: Battlestar Galactica: The Board Game (with Pegasus Expansion)
GM: John Weldy
Description:
Battlestar Galactica: The Board Game provides a unique gaming experience. Unlike most games where players win individually, Battlestar Galactica is a cooperative game with the added complication that one or more of the players is a secret Cylon traitor. Your entire side will win or lose and you might not even be certain who is on your side until the game ends!
New players are OK, but the game may overrun the slot with several newbies. It would be extremely helpful to familiarize yourself with the rulebook on FantasyFlightGames.com before playing.
Event Code: BOARD5-02
Title: Werewolf
Players: 12-30
System: Werewolf
GM: John Weldy
Description:
Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves...can you and the other villagers find them before they devour everyone?
Werewolf is the ultimate party/deduction/roleplaying game. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly dining on those same villagers each night.
This game requires a minimum of 12 players, and accommodations can easily be made for 30 or more.
Event Code: BOARD5-03
Title: Shadows Over Camelot
Players: 3-7
System: Shadows Over Camelot
GM: TJ Stuver
Description:
In most games, players compete against each other to achieve victory. Shadows over Camelot proposes a journey of a very different kind, where you and your fellow players, as Knights of the Round Table, will collaborate to jointly defeat... the game!
At first glance, this task seems simple enough. After all, shouldn't a band of young and noble Knights - fleet of foot and sound of mind - easily defeat a game that plays itself? Alas your quest is further complicated by the ever-present possibility of a Traitor in your midst, biding his time, waiting to strike at the worst possible moment...
But enough words... Don your cloak, climb astride your warhorse and gallop into the Shadows to join us in Camelot!
Slot 6 (Sunday, 10:00-2:00)
Event Code: BOARD6-01
Title: Axis & Allies Pacific 1940
Players: 4
System: Axis & Allies
GM: Paul Kondon
Description:
Revamped update of the classic WWII game. Starts in 1940, Japan only at war with China. UK and ANZAC (new 4th player) can attack, but will not bring in the US. US joins when attacked, or after 3 turns. New Mechanized Infantry and Tactical Bombers, as well as Air Bases, Naval Bases, Minor and Major Industrial Complexes, and Fighters/Tac. Bombers Scrambling from island Air Bases to support naval battles. Rules Taught.
Slot 7 (Sunday, 2:30-6:30)
Event Code: BOARD7-01
Title: Axis & Allies Pacific 1940
System: Axis & Allies
GM: Paul Kondon
Description:
See Slot 6 for a description of this event.